David Mignot

Results 55 comments of David Mignot

Looking again at the timeline.js there is a 'anim' function in lowercase: https://github.com/idflood/ThreeNodes.js/blob/master/src/scripts/libs/timeline.js/timeline.js#L354 The timeline path is defined in require-config.js ( https://github.com/idflood/ThreeNodes.js/blob/master/src/scripts/require-config.js#L26 ) And the timeline library is loaded in...

The idea of having something modular is a goal, but the road to have something finished is still long : ) I've changed the title of the issue and will...

Hi, There is no documentation right now. Threenodes started as a little experiment and is slowly evolving to something more robust. Documentation, more code comments and some cleanup are on...

I've not tested these things recently. For the texture I suspect there will be some crossdomain issue. It was working with a local image on a plane some time ago...

I wanted to create examples for texture/string and shadow but you are right, these things are broken. I will try to add tests and then fix them to prevent this...

great links :) Let me know when you start creating the city generator, I've always been interested in this. Here are two interesting documents on this subject: http://www.vision.ee.ethz.ch/~pmueller/documents/procedural_modeling_of_cities__siggraph2001.pdf http://www.vision.ee.ethz.ch/~pmueller/documents/mueller.procedural_modeling_of_buildings.SG2006.web-version.pdf Now...

The modifications are related to this issue: https://github.com/mrdoob/three.js/issues/598 This is the basic modification from the previous verions (pre r46): https://github.com/mrdoob/three.js/commit/1ab47a5ef5b21469f43d728ea6cdc10c691cf7bd It had some conflicts when merging with the new version....

I've fixed the string in this commit: a68d39b652b5a01dbfce8fef4682264aa276f12c Also added the missing map attribute in lambert and phong: a68d39b652b5a01dbfce8fef4682264aa276f12c There is also a new example: 82fbd520fda0dcc369befe2a22b5de35cd41682b This will be pushed...

Cool :) Just keep in mind that it's still really experimental. I try on each update to not break things, the json save and load format is one of the...

I'm missing the attached files. I would love to see what you did : ) You can add keyframes to any number fields. Right now "number" and "vector3" fields at...