Idan Arye
Idan Arye
I did not come up with it either - it's just very similar to what @seb-bl's did in #30.
A few words on how it works? Are you [normalizing](https://en.wikipedia.org/wiki/Tseytin_transformation) the condition?
It may be an overkill, but a normalization can potentially just remove these conflicts instead of rejecting them.
I admit though that I hadn't study the algorithm yet, so I don't know how complicated it is. And I don't see an already existing crate for it.
Yea, I'd rather keep this crate copyleft-free.
Either way should work - this plugins does not have a post installation script, so it can just be installed normally like any other plugin. Keep in mind that I...
How would it looks like? Something like this? ```rust #[derive(TypedBuilder)] #[builder(setters( #[setter(sets = (bar, baz))] fn bar_and_baz(&self, bar: i32, baz: i32) -> (i32, i32) { (bar, baz) } ))] struct...
`` is not mapped to anything in the Merginal buffer. I can see your point about it being the most intuitive, but I'm kind of worried about mapping `` to...
Since all kind of things can be selected, I don't want to use sprite/mesh/material manipulation. I can think of 3 things that would be universal(ish): 1. Visibility - blink the...
If an `Option` cannot be `None` - why not just make it a non-`Option`?