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Fails to compile shaders (Linux + Mesa)

Open Cruel opened this issue 9 years ago • 3 comments

I got it to compile for linux. However, it crashes: http://pastebin.com/inccvBtg

Seems to be a similar issue someone else had on with citra: https://github.com/citra-emu/citra/issues/1179

I just built latest citra from source and works fine, so there must be some way to get it working.

Cruel avatar Dec 07 '15 21:12 Cruel

Can you try to disable the recompile option

remove or set them to false //ichfly Settings::values.use_hw_renderer = true; Settings::values.use_shader_jit = true; from XDS/source/citraimport/GPU/video_core/renderer_opengl/renderer_opengl.cpp

ichfly avatar Dec 08 '15 20:12 ichfly

I tried both commenting them out and setting them both to false, but same crash happened with same output.

I guess it's worth noting that I don't think citra's hardware render ever worked for me on this crappy laptop, but it never crashed.

Cruel avatar Dec 08 '15 21:12 Cruel

I will update citraimport the version as soon as the main functions are working

ichfly avatar Dec 09 '15 16:12 ichfly