XDS
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Fails to compile shaders (Linux + Mesa)
I got it to compile for linux. However, it crashes: http://pastebin.com/inccvBtg
Seems to be a similar issue someone else had on with citra: https://github.com/citra-emu/citra/issues/1179
I just built latest citra from source and works fine, so there must be some way to get it working.
Can you try to disable the recompile option
remove or set them to false //ichfly Settings::values.use_hw_renderer = true; Settings::values.use_shader_jit = true; from XDS/source/citraimport/GPU/video_core/renderer_opengl/renderer_opengl.cpp
I tried both commenting them out and setting them both to false, but same crash happened with same output.
I guess it's worth noting that I don't think citra's hardware render ever worked for me on this crappy laptop, but it never crashed.
I will update citraimport the version as soon as the main functions are working