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Resources access for mobile (android & ios) Kotlin Multiplatform development

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I tried to run it on ios but get the following error: ``` Uncaught Kotlin exception: kotlin.IllegalArgumentException: bundle with identifier com.seiko.imageloader.demo.MR not found at 0 Compose-ImageLoader 0x10138554d kfun:kotlin.Throwable#(kotlin.String?){} + 93...

This is a work in progress. I'm working through some issues on Android and JS. Right now, I'm striving to support fully qualified IETF locales -- `language-COUNTRY-VARIANT`. I will post...

For each of my targets (macosX64, macosArm64, jvm, js, etc.) I get warnings like: ``` > Task :project-name:macosX64ProcessResources Execution optimizations have been disabled for task ':project-name:macosX64ProcessResources' to ensure correctness due...

I use pixel art image resources in my app and there are two problems: - I have to duplicate the images for `@2x` and `@3x` scales (as required by iOS)...

Hello 👋 Recently I created a PR in order to split my Android only, iOS only and mutual strings from each other. It seems moko-resources doesn't support that. The mutual...

enhancement

I'm trying to create a macOS target for a Kotlin/Compose multiplatform project using moko-resources. If I use `runDebugExecutableMacosArm64` or `createDistributableNativeDebugMacosArm64` I get an error: ``` kotlin.IllegalArgumentException: bundle with identifier tk.zwander.samloaderkotlin.resources.MR...

enhancement

https://github.com/3breadt/dd-plist

enhancement

Hi! I tried updating Android Gradle Plugin to `7.3.0-beta03` and Moko Resource to `0.20.1` and I can't compile Android anymore. Steps: 1. Install [Android Studio Dolphin Beta 3](https://developer.android.com/studio/preview) 2. Update...

bug

To support runtime theme switch the generated color assets files need to be copied to iosApp. which can be automated by a gradle task like below and configure it as...

Need support to add resources in commonTest directory and use in tests

enhancement