how can i login if i have a microsoft account?
How can i?????
That's the neat part, you don't.
That's the neat part, you don't.
Sorry I don’t understand, I just click continue on the login part???
You can't
How can I try this project since Mojang started forcing a migration?
How can I try this project since Mojang started forcing a migration?
Some people figured out that you can still sign in and get the profile using a different endpoint.
I haven't used it in ~2 weeks now, but it might still work.
How can I try this project since Mojang started forcing a migration?
You can try this project in "offline mode" ie. without mojang authentication, just run the binary with the flags specifying server and player name.
./stevenarella -s localhost -u MyUsername
You can see all the available flags by using -h flag.
./stevenarella --help
Is there an intent to add microsoft authentication? It's not that difficult with an MSA ID, however, I don't know Rust.
There is no point to it. At the moment the project has a lot of more important issues and it's in pretty much unplayable state, at least on my cpu (i5-2400). Offline mode isn't that bad though.
Is there an intent to add microsoft authentication? It's not that difficult with an MSA ID, however, I don't know Rust.
Please see other ticket on the sister project (fork) leafish. Lea-fish/leafish#243
Once I am done implementing microsoft support for that project I can try implementing it for this project as the code should be similar.
There is a MS-Login impl https://gist.github.com/OverHash/a71b32846612ba09d8f79c9d775bfadf in Rust
You could also check out https://github.com/modrinth/hydra
If I have my account token (which I do) is there a way to log in then? I got it from copying the command arguments for java from task manager after I launched Minecraft, so could I like paste it into an argument when I launch stevenarella, or is there a simple way I could edit the code to allow this?