Ryan C. Gordon

Results 1355 comments of Ryan C. Gordon

Forcing pulseaudio (or rather, probably forcing anything other than PipeWire) mostly fixes this, see #176. For HL1, I additionally needed to comment out the `SDL2_AUDIO_ALLOW_*_CHANGE` code in sdl2-compat so SDL_OpenAudioDevice...

No idea what's up with the black screen, but it's probably either loading the wrong GL library or the 32-bit binary is failing to get the right GL driver or...

So SDL2 also had format changes, and SDL3 has one fewer format than SDL2. :) We _did_ have apps that explode when they discovered float32 format by accident, but I...

> #sorry We definitely fixed other issues in other Loki binaries, so this is 100% in scope, fwiw.

This should be fixed by #360.

At first glance this looks good, but I need to look it over more carefully before merging.

The snake game doesn't trigger it here, but I had to change the window creation to allow resizing. X11+software renderer.

Ok, the new SDL3_mixer API has landed in `main` (and we'll do an official release of it once SDL 3.4.0 ships, since it relies on some SDL3 APIs that are...

Bumped to 3.1.0 in ce2abbd40ec49885e97aad7c0c4de827ed5198db.

There was some reason we _didn't_ do this, but I can't remember why; I'm going to poke around the issue tracker and try to figure that out later today. If...