Serious-Engine
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An open source version of a game engine developed by Croteam for the classic Serious Sam games.
Hello, while trying to build on Manjaro 64bit, this problem occurred: ``` [ 71%] Built target EntitiesMPD make: *** [Makefile:136: all] Ошибка 2 ``` How to fix it? UPD: Ошибка...
original code search 640x480 as fallback resolution, and crash if not found, but this resolution is not always avaible. this fix just return last resolution (which is lowest). this may...
…ATFORM_WIN32) Followed the suggestion by @rohit-n in #33 This makes the control menu work on Linux. Note: There is another problem: If the mouse wheel is used to change the...
After compiling the source code for Serious Sam: The Second Encounter, I found myself getting this issue after running ./ssam: "Cannot initialize classes: Cannot load DLL file 'home/user/Serious-Engine/Bin/libEntitiesMP.so'" I have...
Manjaro Arm64 CMake: 3.19-6 GNU Make: 4.3-3 GCC: 10.2.0-1 Having a issue when building on my Raspberry pi 4, I was able to get it this far tho, due to...
Compilation fails at 71% ``` /usr/include/SDL2/SDL_assert.h:145:19: note: in definition of macro ‘SDL_enabled_assert’ while ( !(condition) ) { \ ^~~~~~~~~ /home/ralf/Serious-Engine/Sources/./Engine/Base/Assert.h:104:26: note: in expansion of macro ‘SDL_assert’ #define ASSERT(expr) SDL_assert(expr) ^~~~~~~~~~...
Issue: The script build-linux64.sh must actually be run from Sources, contrary to the readme file. ``` /home/martin/Games/Engines/SeriousEngine/Serious-Engine$ Sources/build-linux64.sh Will build with 'make -j10' ... please edit this script if incorrect....
Compiling `Sources/Engine/Base/SDL/SDLInput.cpp` failes with: ``` /tmp/Serious-Engine-master/Sources/Engine/Base/SDL/SDLInput.cpp:727:12: error: cannot initialize a variable of type 'Uint8 *' (aka 'unsigned char *') with an rvalue of type 'const Uint8 *' (aka 'const unsigned...