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Support for MultiBRSTMs

Open 1schlick opened this issue 3 years ago • 2 comments

In Mario Kart Wii, there are some tracks that have BRSTMs with up to 8 channels. During different parts of the track, the game switches between the channels to dynamically change the music. If BRSTMs with only 2 channels are used, then the music will cut out at the parts of the track where the missing channels are supposed to play.

1schlick avatar Feb 23 '22 07:02 1schlick

OpenRevolution does support decoding and multiple channel BRSTM assuming you have a compatible input file

FreeApp2014 avatar Feb 23 '22 15:02 FreeApp2014

Suppose I have 4 .wav files with 2 channels each. What would I have to type into the command line to combine those 4 tracks into an 8 channel BRSTM?

Edit: Nevermind I figured out how to make an 8 channel .wav in Audacity.

1schlick avatar Feb 24 '22 06:02 1schlick