Ian Stenbit
Ian Stenbit
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This is now working with CI across all of our platforms, and I've also manually tested this on MacOS. Some todos are: - Move custom op away from IoU3D and...
@tanzhenyu
Hey @bhack -- thanks for the comments This is for an existing internal use case which will require this custom op (the TF3D losses are insufficient) as well as a...
@bhack I've updated the README and contributing guide to reflect a posture that we do not intend to invite user-contributed custom ops at this time, and that we only intend...
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