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Implement Axis3d.intersectionWithRectangle

Open w0rm opened this issue 3 years ago • 1 comments

Implemented intersection of a ray with rectangle. I had to inline plane construction because of circular dependency.

Any idea on how this can be tested? I can add hardcoded test cases, but I wonder if we could come up with some fuzz tests.

w0rm avatar Jan 02 '21 14:01 w0rm

Rebased and added tests similar to Axis3d.intersectionWithTriangle

w0rm avatar May 15 '21 20:05 w0rm