Ian Mackenzie

Results 148 comments of Ian Mackenzie

Sorry for the delayed response! It's been a busy week at work... At some point I think it is likely there will be a `Body3d` type, but I think it...

Just looking through the code now - a few questions/comments: - What do you think `nearestPointOnTriangle` should return for a point that is inside the triangle? The point itself, or...

I think we'll want transparency sooner rather than later at my own work too, but no guarantees on timeline!

Thanks, the issue looks great! I've gone and added a few comments. I agree that figuring out a way to get `elm-verify-examples` to work in this use case is a...

Cool! I'll try to take a closer look this weekend, but I'm also concerned about cluttering up the examples in the docs. A couple more possibilities: - Embed some specially...

One more 'nuclear option' possibility would be to write a custom script that converted OpenSolid doc examples into tests, with custom logic to figure out the appropriate `Expect.*` functions to...

See also https://github.com/ianmackenzie/elm-geometry-svg/issues/12, https://github.com/ianmackenzie/elm-3d-scene/issues/28

Good point! I've updated the README so that at least that is clear, but there probably still needs to be a more thorough review at some point.

I'd add that floating-point equality is an important case but it would also be great to support fully custom expectations on custom types. For example, in `opensolid/geometry` the documentation examples...

Posted on Slack/Twitter a while ago: https://opensolid.github.io/examples/lighting.html