Ian Hunter

Results 60 issues of Ian Hunter

## What is a Macro? It will be more likely for players to use GNOLL if their favourite game/system is easy to use. One part of this is having some...

good first issue
Low/No Code
help wanted
Macro Request
hacktoberfest
Multiple Assignees

Info on adding macros: https://github.com/ianfhunter/GNOLL/issues/338 Bowling dice: https://boardgamegeek.com/image/511221/300

Feature Request

It would be nice if we could roll a dice stored in a macro multiple times: e.g. 2x@MINOR_ARCANA

bug

The badges in the main readme should redirect users to the documentation for that language when clicked

good first issue
Low/No Code
hacktoberfest

https://libs.suckless.org/libgrapheme/ is a good candidate. Will definitely need to rely on external libraries

Feature Request
low-priority

https://github.com/marketplace/actions/sonarcloud-scan-for-c-and-c

Feature Request
good first issue
help wanted
C
C++
hacktoberfest

d% - works, rolls 1-100 z% should roll 0-99

bug
good first issue
hacktoberfest

See [The general Macro Ticket](https://github.com/ianfhunter/GNOLL/issues/338) for how to add a macro https://geekorthodoxy.com/2019/07/31/ubiquity-the-best-rpg-system-you-arent-using/ ![image](https://user-images.githubusercontent.com/1540737/201203056-4b9a0331-4f1e-4f6d-9df4-b35fd8a3fedc.png)

Macro Request

In Hol, you can roll 2d6! which explodes on 12 (does not explode on a single 6) Test request to make sure this is behaving correctly

Test Request

.C() is generally considered antiquated and using .Call() is much better practise. This task is to update the R code to use .Call()

Feature Request
R