GNOLL
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GNOLL is an efficient dice notation parser for multiple programming languages that supports a wide set of dice notation
**Is your feature request related to a problem? Please describe.** More for card games, pick will roll multiple values from a die without choosing the same value twice. Similar to...
We support Unix systems including WSL, but it would be great to support Windows natively as it will allow those with windows server to use GNOLL for their web applications
Dice: https://boardgamegeek.com/boardgame/35503/ra-dice-game How to make a macro: https://github.com/ianfhunter/GNOLL/issues/338
## What is a Macro? It will be more likely for players to use GNOLL if their favourite game/system is easy to use. One part of this is having some...
Info on adding macros: https://github.com/ianfhunter/GNOLL/issues/338 Bowling dice: https://boardgamegeek.com/image/511221/300
It would be nice if we could roll a dice stored in a macro multiple times: e.g. 2x@MINOR_ARCANA
The badges in the main readme should redirect users to the documentation for that language when clicked
https://libs.suckless.org/libgrapheme/ is a good candidate. Will definitely need to rely on external libraries
https://github.com/marketplace/actions/sonarcloud-scan-for-c-and-c