TTF support
TTF support instead of having to make bitmaps of fonts. This would allow easier customisation, as well as make #36 feasible.
Link that Dany0 thinks could be useful: http://lazyfoo.net/SDL_tutorials/lesson07/
Freetype2 is a bloated dependency, although there IS a very minimalist TrueType library out there... (1 30KB C file or so)
@asiekierka I found this http://mollyrocket.com/forums/viewtopic.php?t=736
Did you mean that?
@Dany0 Exactly. We could integrate that, if we really need TrueType.
We really need either TTF support or something similar to easily support custom fonts and scalable text (something I really want as I have to lean in and squint to read chat).
We do have a way to stretch images with img_blit now.
Unless we're stretching in whole numbers only, bitmap fonts are going to be difficult to read.
No, we are not aiming to get this done by the Red Event.
stb_ttf has quite poor quality (compared to FreeType) from what I've seen. My only concern with using FreeType would be adding it to the build instructions x_x