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add missing scancodes to key map

Open MuffinTastic opened this issue 3 years ago • 0 comments

I'm not really sure why this remapping of scancodes to keys is a thing to begin with. I looked through the commit history and it seems the game used to use scancodes. Wouldn't it be better to use scancodes directly and expose some SDL functions that take care of some stuff for us in the scripting API?

MuffinTastic avatar Jul 22 '21 11:07 MuffinTastic