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Freeaim should be independent of FOV

Open Chameleonhider opened this issue 9 years ago • 4 comments

When Field Of View decreases, you are able to move crosshair towards screen side more without moving the view itself. This behavior makes it hard to use the rifles. Freeaim should be at all times independent of FOV. Hip: iceball Aim: iceball2

Chameleonhider avatar Jun 09 '15 09:06 Chameleonhider

I'm not sure what you mean by this. The crosshair never moves; it's stuck to the middle of the screen.

rakiru avatar Jun 09 '15 16:06 rakiru

Find Iceball/svsave/pub/mods.json, open it, find line ~12, which reads "MODE_FREEAIM": false, change it to "MODE_FREEAIM": true,

Launch your own server by pressing L.

Chameleonhider avatar Jun 10 '15 17:06 Chameleonhider

All you had to say was MODE_FREEAIM. I forgot that was a thing.

rakiru avatar Jun 10 '15 17:06 rakiru

It's something BR shoved in as an experiment at one point. The math behind it is very much empirical, and it was designed to be used with his SMG mod which has no zoom, hence why there's no zoom compensation.

I challenge you to have a go at getting this to work.

iamgreaser avatar Jun 10 '15 19:06 iamgreaser