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Light sources

Open dany-on-demand opened this issue 10 years ago • 2 comments

The engine should support light sources at some point. Needs #166

dany-on-demand avatar Feb 18 '15 11:02 dany-on-demand

It should support shaders first.

iamgreaser avatar Feb 18 '15 20:02 iamgreaser

Yes, that's right, this is all OpenGL 1.1 + GL_ARB_vertex_buffer_object. Thus, we have no shaders.

I'll be fine with adding GL 2.1 shaders, but will need to work out the best approach for it, and will also have to stab people who make shaders that only works on their GPU.

iamgreaser avatar Feb 18 '15 20:02 iamgreaser