godot-git-control
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What is missing...
There are alot of stuff that's still missing and i can't know them all. :D Any suggestions on what needs to be added/fixed is highly welcomed.
- Fix typos :D (I'm sorry to wake my Grammar Nazi on you):
- user_settings.cfg::9 ---> button
- user_settings.cfg::17 ---> duration
- Real-time diff of the currently-changed files?
1 Bottons, duartion lol, will fix.. My bad, I knew stuff like this might happen. :D Thanks for the Grammatical error lookout.
2 This is already planned and was supposed to be implemented but due to the fact that godotengine does not return the output from git diff. It was not added at alpha release. I will make sure it's included in next release (there are other ways to go around it).
3 i also think the log should be changed to something more fancy e.g Tablelar display of logs. What did you think
4 Do you think it's necessary if i make a setting/gitignore dialog?
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- That sounds great! I have no idea how you're able to pull that off now, but if you can then awesome
- Not too sure. Adding stuff to the ignore list is already easy as writing on .gitignore; if you think it's more convenient with your new method, then drop it in; otherwise, don't waste your efforts!
really love that someone is doing a git implementation for Godot! will write you my feedback
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[ ] issues on high dpi (also could be setup stuff or related to the engine itself.)
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[ ] revert should update the current tscn or script
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[ ] are there shortcuts for simple actions? committing...