Mesa-3D
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Please use official https://gitlab.freedesktop.org/mesa/mesa/ !
Game works fine under wine. Crashes on nine in farcry.exe.
After starting risen ins team I get this log output: ``` Native Direct3D 9 is active. For more information visit https://wiki.ixit.cz/d3d9 fixme:wbemprox:client_security_SetBlanket 0x7d66c780, 0x1e5018, 10, 0, (null), 3, 3, (nil),...
Visible in `fixed/issue.118.Tropico4.no.background.in.menu/` on nouveau only. The viewport looks like it has too small dimensions as everything is very "pixelated".
At the start of the game, after it goes fullscreen the image becomes gray. I can hear the game sounds and I can close the game with the keyboard. I...
This affects nouveau only. By using "Depth Of Field" and "Fullscreen effects" the sky turns purple, while it's grey on R600 and on nouveau with both options disabled. Works fine...
The game renders correctly (in DX9 mode), and runs much better than with wined3d. However, after an hour or so (depends on how many different areas are visited) the game...
ixit mesa\wine git Release version (fails on loaded 3d scene) warning: failed to translate tgsi opcode NOP to LLVM Failed to translate shader from TGSI to LLVM wine: Unhandled page...
I get a error message on Arkham City at NineDevice9_DrawIndexedPrimiteUP. I attach a screenshot. 
The benchmark shows a huge fps drop in some scenes when setting shadows to "Ultra High". There's no performance drop when set to "Very High" . GPU-Load goes to 100%...
From the last time I have problem with displaying textures in World of Warcraft 3.3.5 (in other games not tested) with d3d9: http://i.piccy.info/i9/a8c6f74e78a0541d49d55ffb9469e4b4/1507565562/134054/1186269/Screenshot_with_enabled_d3d9.jpg without: http://i.piccy.info/i9/651f44f3b1f3a66df21fcb3cf17dd854/1507565695/136128/1186269/Screenshot_without_enabled_d3d9.jpg Gentoo, wine 2.18, mesa 17.2.3