Mesa-3D
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Radeon HD 8650G - Guild Wars 2 - UI flickering
For some reason with gallium-nine it's going flicker on some UI elements(especially on windows) in GW2.
Mesa Version: 20.1.1
It's looks like something wrong with alpha channel of textures because it's seems like many repeated alpha-fade of UI window. Or it's z-fighting?
Video of this bug: https://youtu.be/__MEAD2pEgY
Indeed it looks like z-fighting or something like that.
Could you take a trace of this bug (checking replaying triggers the bug with nine but not wine) ?
Indeed it looks like z-fighting or something like that.
Could you take a trace of this bug (checking replaying triggers the bug with nine but not wine) ?
Do apitrace?
I little misunderstand how could I will do trace this bug with nine and without of wine if game only for Windows.
I meant a trace taken with gallium nine (and wine) versus a trace taken with the wined3d backend. Sometimes both backends get the same render paths from the games, sometimes not.
Thus it is interesting to take with one backend a trace, and test it with the other as it highlights whether the issue is with the render path (due to some capability avertising issues) or not.