Mesa-3D
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Trackmania Forever detects wrong amount of VRAM
Trackmania Forever detects only 128MiB of VRAM (see Configuration -> Advanced on the top right). The GPU physically has 4GiB. This causes Trackmania to use very low-quality textures. This is reproducible using a 128MiB VRAM override on WineD3D.
Could be actually a problem with the game itself..
I don't think so since it detects only 128MiB EDIT: I already have that patch applied, so that shouldn't be a problem
How much memory do you force advertise wiith wine ?
1024MiB/1GiB
if you say 3GB for example, does it still work ?
Yes, on WineD3D it detects 3GiB just fine. 4GiB on the other hand results in a detection of 0 since it overflows the Game's 32 bit unsigned integer.