Mesa-3D
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Just cause crashes randomly
It suddenly quits, and sometimes, but not always, this is written to console: s\Steam\steamapps\common\Just Cause\JustCause.exe: si_state.c:3321: si_delete_sampler_state: Assertion `s->magic == 0x34f1c35a' failed.
this seems to be some memory corruption issue. Could you give a complete log with the crash at the end. To get log you need NINE_DEBUG=all as env var.
With that logging enabled it doesn't want to crash.
The error message has been slightly improved since I reported this issue: s\Steam\steamapps\common\Just Cause\JustCause.exe: si_state.c:4381: si_delete_sampler_state: Assertion `s->magic == SI_SAMPLER_STATE_MAGIC' failed.
Once it crashed with this message: nine:nine_state_copy_common_all Fixed function state not handled properly by StateBlocks.
Sometimes it's just this: free(): invalid pointer
I managed to capture a log with a crash (the free invalid pointer one). It's 20GB. Should I attempt to upload it to somewhere?