Not rendering half of world when moving through portal
whenever i go through a portal, it only renders on half of the current world and all of the other world.

i'm using sodium oneshot 3.0 (I.P. fork), integrated gpu (powerful enough), no fps drops. this effect stops after i reset the rendering engine but as soon as i pass through a portal, it happens again and does not stop after i go back through.
Is the missing region aligned to chunk border
I'm in the same situation as them, it is aligned to the block you're standing on, though can be offset by a few blocks if you go through one portal and out another nearby
The problem only occurs when using the sodium immersive portals fork (sodium-fabric-mc1.16.4-0.1.1-ipc2.jar)