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Not rendering half of world when moving through portal

Open Serphorus1 opened this issue 4 years ago • 3 comments

whenever i go through a portal, it only renders on half of the current world and all of the other world. 2021-02-23_21 29 08

Serphorus1 avatar Feb 23 '21 10:02 Serphorus1

i'm using sodium oneshot 3.0 (I.P. fork), integrated gpu (powerful enough), no fps drops. this effect stops after i reset the rendering engine but as soon as i pass through a portal, it happens again and does not stop after i go back through.

Serphorus1 avatar Feb 23 '21 10:02 Serphorus1

Is the missing region aligned to chunk border

qouteall avatar Feb 24 '21 14:02 qouteall

I'm in the same situation as them, it is aligned to the block you're standing on, though can be offset by a few blocks if you go through one portal and out another nearby

The problem only occurs when using the sodium immersive portals fork (sodium-fabric-mc1.16.4-0.1.1-ipc2.jar)

TrentsPC avatar Feb 25 '21 04:02 TrentsPC