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X/Z Dimension stack offset

Open hauveli opened this issue 4 months ago • 0 comments

Suggestion

I would like to have an offset for my dimension stack on the X and Z axes. This would be especially helpful for build large (tall) structures on looping worlds.

Example: X offset is 512. Going past bedrock at 0,-64,0 puts the player at 512,256,0.

hauveli avatar Mar 18 '24 22:03 hauveli