Zorder is wrong when using shaders
Is it a mod compatibility issue?
No
Minecraft version
1.20
Describe the issue
hi, when using this cool mod and a iris shader like the one i am using SEUS PTGI HRR 3 and Vanilla PBR texture pack does the portal view clip through everything and also when holding something in the hand like a sword and looking slightly up do portals get cut through.
here are example images:
with shader and Texture pack:
without a shader still iris:
and straight on the portal with shader Texture pack:
here with shader and default texture pack:
i have no idea on how to fix it but i think it's something to do with shadow maps that iris shader makes that shaders use. i hope it's helpful in some way
ImmPtl is incompatible with path tracing shaders.
I am going to add PTGI into warning list
is it compatible with optifine? i only have used iris because of it'S intigrated in the launcher i use Prism Launcher
is it compatible with optifine? i only have used iris because of it'S intigrated in the launcher i use Prism Launcher
Immersive Portal is not compatible with Optifine
good to know