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Zorder is wrong when using shaders

Open Idcrafter opened this issue 2 years ago • 5 comments

Is it a mod compatibility issue?

No

Minecraft version

1.20

Describe the issue

hi, when using this cool mod and a iris shader like the one i am using SEUS PTGI HRR 3 and Vanilla PBR texture pack does the portal view clip through everything and also when holding something in the hand like a sword and looking slightly up do portals get cut through.

here are example images: with shader and Texture pack: 2023-07-01_15 51 54 without a shader still iris: 2023-07-01_15 51 57

and straight on the portal with shader Texture pack: 2023-07-01_15 57 07

here with shader and default texture pack: 2023-07-01_15 58 20

i have no idea on how to fix it but i think it's something to do with shadow maps that iris shader makes that shaders use. i hope it's helpful in some way

Idcrafter avatar Jul 01 '23 14:07 Idcrafter

ImmPtl is incompatible with path tracing shaders.

qouteall avatar Jul 01 '23 14:07 qouteall

I am going to add PTGI into warning list

qouteall avatar Jul 01 '23 14:07 qouteall

is it compatible with optifine? i only have used iris because of it'S intigrated in the launcher i use Prism Launcher

Idcrafter avatar Jul 01 '23 14:07 Idcrafter

is it compatible with optifine? i only have used iris because of it'S intigrated in the launcher i use Prism Launcher

Immersive Portal is not compatible with Optifine

Lolothepro avatar Jul 01 '23 14:07 Lolothepro

good to know

Idcrafter avatar Jul 01 '23 14:07 Idcrafter