Tinkers special inventory doesn't stay with body, transfers to clone
Name explains it all..
Special inventories don't work properly.. This is to be expected I suppose :) but wanted to inform you to hopefully get it resolved next version. It doesn't duplicate items so far as I can tell just moves them unlimited distances (wherever your clones are)
Hmm.. Reread your comment. Tinker's inventory moves with you when you resync to another body, is that what you're saying?
Tinker's inventory must be global or something :O
Yes. When you move bodies, the tinkers armor slots remain (and anything equipped) which includes the knapsack, and all of its contents.
So, a clone in the nether could load up his knapsack then swap to a clone in the overworld to unload the goods, then swap back to the nether and keep gathering
mDiyo> Oh, knapsack. mDiyo> That is global atm. It needs an API mDiyo> Or storing it in the character.
Ok so, fix it at a later date I guess eh?
Probably. It'll have to be fixed on Tinker's side rather than mine, they should save the knapsack to the itemstack inventory. It'll make more sense since it's a bag, unless they're doing that to prevent players from having multiple knapsacks in the inventory to prevent space exploitation.
I'll think about what I can do.
mDiyo> I'm not sure you can fix it pig. mDiyo> It would be on our end to do so.
Mmk no worries then :)
Not a persistent data issue. Not sure if mDiyo has fixed it his end though. Will ask. Reopening till confirmed.
Confirmed, mDiyo has not fixed it his end.