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Mod-compatability tweaks

Open thislooksfun opened this issue 10 years ago • 0 comments

Could you post a PlayerEvent.Clone event when you finish switching to a different sync shell (especially on death)? EnviroMine, one of the mods I work on, desyncs when a player dies and switches to a different sync shell. If I didn't explain this clearly enough, let me know. :P

Thanks, -tlf P.S., I love all your work. You are some sort of wizard.

thislooksfun avatar Dec 19 '14 17:12 thislooksfun