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My entry for ModJam #3

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How does one add already existing mobs to the treadmill

> Game Version: 1.12.2 > Mod Version: 4.2.4 My friends and I experimented with this mod a bit on our survival server and run into a couple issues - first...

The mod shows the possible uses of the items and positions, but does not show the crafting of the item.

The author of Entity Culling told me what to do to fix this issue, so all credits to him this will close https://github.com/Meldexun/EntityCulling/issues/2 and https://github.com/iChun/Sync/issues/235

Entity Culling does not call TileEntity#shouldRenderInPass(int) right before rendering the tile entity. Instead that method is called earlier for both rendering passes and the tile entity is added to up...

When trying to move to another shell, the game crashes. Shows it: [06:32:58] [Netty Local Client IO # 0 / ERROR] [FML]: iChunUtil Packet exception io.netty.handler.codec.DecoderException: java.lang.RuntimeException: Tried to read...

I have found an issue in the latest version of the mod (minecraft version 1.12.2). In addition to messing with the game pretty badly, it can be used to duplicate...

I'm pretty new to the mod and I tried crafting some stuff today. I looked up the recipe in JEI and it said I needed a beacon. I tried crafting...

https://www.curseforge.com/minecraft/mc-mods/regeneration having a shell when I die prevents me from regenerating, plus I lose all my regenerations. and when I switch to a new shell (after i already died), the...

there is a way to make working the mod cross dimensions? also the config file don't works