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Cross-platform GPU-oriented C++ application/game framework

Results 70 neoGFX issues
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Scrollbar hover cue remains active when mouse moved off (vertical bar move mouse to the right.

bug

Exception raised due to negative gradient color stop position which is possible to create when creating a stop with the gradient selection widget.

bug

Quick question: Will the engine/library be GPL 3 or only the editor/tools ? Because I can see GPL 3 used for tools but not for a lib. GPL 3 imposes...

Occasionally game outcome not displayed in "Video Poker" sample game; regression introduced after most recent round of performance-oriented refactorings.

bug

item view spinbox does not scroll into view properly and the selection border overwrites the right-hand side of the spinbox buttons.

bug

Changing item view cell's checkable state doesn't auto-resize column

bug

Line stipple not rendering correctly in high DPI mode; see the rotating circle stipple (radial gradients) in gradient selection dialog.

bug

Research implementing an adaptive timestep for the ECS physics.

enhancement

When window is maximized the client area oversized (resizing border needs to be zero width when maximised).

bug

Investigate using skip iterator to increase subpixel glyph rendering throughput.

enhancement