Rife v4.26 vs v4.25
@hzwer you say that: Currently, it is recommended to choose 4.26 by default for most scenes.
FYI. The impression I'm getting from SVP forum and from personal experience is that v4.25 might still be a little better and that v4.26 introduces extra artefacts or at least makes worse some of the existing ones.
I'm looking forward to the v26 lite version.
Original :
https://github.com/user-attachments/assets/ea9847f7-204a-4f98-8bd4-7d8a6cb889eb
RIFE v4.25 :
https://github.com/user-attachments/assets/d5b74bf3-825e-4937-9d21-1078883e27f9
RIFE v4.26 :
https://github.com/user-attachments/assets/834095fe-9f3b-4fdb-9eb9-1f05d275205a
RIFE v4.6 :
https://github.com/user-attachments/assets/bedda8d1-05ff-41fd-a7ec-0d8d37a75e16
v4.26 在部分场景中会出现大块的伪影 相同场景中 v4.25、v4.22_lite、v4.18 、v4.15_lite、v4.9 没有伪影,v4.6有部分伪影
更新
RIFE v4.25 lite :
https://github.com/user-attachments/assets/12dacb01-c6b5-458e-b57e-848a73ed9066
v4.25 lite 版本也有许多伪影,而且速度和 v4.25 差距很小。
你好 @hzwer 近两个版本增加的伪影会不会和图像输入尺寸的变更有关,v4.25 及之前的版本要求图像宽高能被32整除,v4.26 变成64,v4.25 lite 变成128。
@hzwer you say that: Currently, it is recommended to choose 4.26 by default for most scenes.
FYI. The impression I'm getting from SVP forum and from personal experience is that v4.25 might still be a little better and that v4.26 introduces extra artefacts or at least makes worse some of the existing ones.
v4.26 heavy is broken, standard v4.26 works very well, better than v4.25 in my testing.
standard v4.26
where is standard v4.26 ? i dont see
standard v4.26
where is standard v4.26 ? i dont see
I just meant the normal one, neither heavy nor light.