Quake 2 remaster has frame stutter with explcit sync enabled
Regression?
Yes
System Info and Version
System/Version info
Hyprland, built from branch at commit 4141e6755022edc19cd37cd7ad077a93b3bae5bd ().
Date: 2024-08-02
Tag: , commits: 4141e6755022edc19cd37cd7ad077a93b3bae5bd
flags: (if any)
System Information:
System name: Linux
Node name: nixos
Release: 6.10.2
Version: #1-NixOS SMP PREEMPT_DYNAMIC Sat Jul 27 09:40:36 UTC 2024
GPU information:
09:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Navi 21 [Radeon RX 6800/6800 XT / 6900 XT] [1002:73bf] (rev c3) (prog-if 00 [VGA controller])
os-release: ANSI_COLOR="1;34"
BUG_REPORT_URL="https://github.com/NixOS/nixpkgs/issues"
BUILD_ID="24.11.20240731.9f918d6"
DOCUMENTATION_URL="https://nixos.org/learn.html"
HOME_URL="https://nixos.org/"
ID=nixos
IMAGE_ID=""
IMAGE_VERSION=""
LOGO="nix-snowflake"
NAME=NixOS
PRETTY_NAME="NixOS 24.11 (Vicuna)"
SUPPORT_URL="https://nixos.org/community.html"
VERSION="24.11 (Vicuna)"
VERSION_CODENAME=vicuna
VERSION_ID="24.11"
plugins:
hyprsplit by shezdy ver 1.0
======Config-Start======
Config File: /home/noah/.config/hypr/hyprland.conf: Read Succeeded
exec-once = /nix/store/j8l2v22xypah1srykhwjlkgwwgdxnnpw-dbus-1.14.10/bin/dbus-update-activation-environment --systemd DISPLAY HYPRLAND_INSTANCE_SIGNATURE WAYLAND_DISPLAY XDG_CURRENT_DESKTOP && systemctl --user stop hyprland-session.target && systemctl --user start hyprland-session.target
plugin=/nix/store/w68hm6fxxv37an1jz9x2zbk8d6zv35ka-hyprsplit-0.1/lib/libhyprsplit.so
$mod=SUPER
cursor {
inactive_timeout=5
}
debug {
}
decoration {
blur {
brightness=0.700000
enabled=true
}
blurls=bar-0
blurls=bar-1
blurls=rofi
blurls=notifications0
blurls=notifications1
blurls=mpris
col.shadow=rgba(1a1a1aaf)
drop_shadow=true
rounding=12
shadow_offset=0, 40
shadow_range=300
shadow_render_power=4
shadow_scale=0.900000
}
device {
name=wacom-intuos-s-pen
}
dwindle {
preserve_split=true
}
experimental {
explicit_sync=1
}
general {
border_size=2
col.active_border=rgba(f38ba8ff)
col.inactive_border=rgba(1e1e2eff)
extend_border_grab_area=25
gaps_in=5
gaps_out=10
resize_on_border=1
}
input {
accel_profile=flat
follow_mouse=1
mouse_refocus=false
}
misc {
disable_hyprland_logo=true
}
animation=layers, 1, 5, default, slide
bind=, XF86AudioPlay, exec, playerctl play-pause
bind=, XF86AudioNext, exec, playerctl next
bind=, XF86AudioPrev, exec, playerctl previous
bind=$mod, f11, exec, brightness-ctrl down
bind=$mod, f12, exec, brightness-ctrl up
bind=$mod SHIFT, f12, exec, brightness-ctrl full
bind=CTRL, Print, exec, satty-shot
bind=, Print, exec, hyprshot -m output -o ~/Pictures/Screenshots
bind=$mod, p, exec, wl-copy $(hyprpicker)
bind=$mod, h, movefocus, l
bind=$mod, l, movefocus, r
bind=$mod, k, movefocus, u
bind=$mod, j, movefocus, d
bind=$mod SHIFT, h, movewindow, l
bind=$mod SHIFT, l, movewindow, r
bind=$mod SHIFT, k, movewindow, u
bind=$mod SHIFT, j, movewindow, d
bind=$mod, slash, togglesplit
bind=$mod, mouse_down, split:workspace, e-1
bind=$mod, mouse_up, split:workspace, e+1
bind=alt, tab, exec, rofi -show window
bind=$mod, t, togglefloating
bind=$mod, c, killactive
bind=$mod, q, exec, shutdown-menu
bind=$mod, B, exec, firefox
bind=$mod, y, exec, kitty -e yazi
bind=alt, f4, exec, hyprctl kill
bind=$mod, Return, exec, kitty
bind=$mod, Space, exec, rofi -show drun
bind=$mod, E, exec, rofimoji
bind=$mod, a, exec, kitty -e ollama run mixtral
bind=$mod SHIFT, escape, exec, hyprlock
bind=$mod SHIFT, a, exec, llm-actions
bind=$mod, 1, split:workspace, 1
bind=$mod SHIFT, 1, split:movetoworkspace, 1
bind=$mod, 2, split:workspace, 2
bind=$mod SHIFT, 2, split:movetoworkspace, 2
bind=$mod, 3, split:workspace, 3
bind=$mod SHIFT, 3, split:movetoworkspace, 3
bind=$mod, 4, split:workspace, 4
bind=$mod SHIFT, 4, split:movetoworkspace, 4
bind=$mod, 5, split:workspace, 5
bind=$mod SHIFT, 5, split:movetoworkspace, 5
bind=$mod, 6, split:workspace, 6
bind=$mod SHIFT, 6, split:movetoworkspace, 6
bind=$mod, 7, split:workspace, 7
bind=$mod SHIFT, 7, split:movetoworkspace, 7
bind=$mod, 8, split:workspace, 8
bind=$mod SHIFT, 8, split:movetoworkspace, 8
bind=$mod, 9, split:workspace, 9
bind=$mod SHIFT, 9, split:movetoworkspace, 9
bind=$mod, 0, split:workspace, 10
bind=$mod SHIFT, 0, split:movetoworkspace, 10
binde=, XF86AudioRaiseVolume, exec, wpctl set-volume -l 1.4 @DEFAULT_AUDIO_SINK@ 1%+
binde=, XF86AudioLowerVolume, exec, wpctl set-volume -l 1.4 @DEFAULT_AUDIO_SINK@ 1%-
binde=$mod CTRL, l, resizeactive, 10 0
binde=$mod CTRL, h, resizeactive, -10 0
binde=$mod CTRL, k, resizeactive, 0 -10
binde=$mod CTRL, j, resizeactive, 0 10
bindm=$mod, mouse:272, movewindow
bindm=$mod, mouse:273, resizewindow
exec-once=ags
exec-once=fcitx5
exec-once=wpaperd
exec-once=mpv --no-video --volume=150 /nix/store/ag6v7p7x8ksxirkyqjl9xfsmhzr45w31-start.wav
exec-once=/nix/store/kgicsqdrmk7z1gs9fkzkvdzgayihi7dl-lxqt-policykit-2.0.0/bin/lxqt-policykit-agent
layerrule=ignorealpha, bar-0
layerrule=ignorealpha, bar-1
layerrule=ignorealpha, notifications0
layerrule=ignorealpha, notifications1
layerrule=ignorealpha, mpris
layerrule=ignorealpha, rofi
layerrule=noanim,selection
monitor=DP-2, 1920x1200, 1920x0, 1
monitor=DP-1, 1920x1080@165, 0x0, 1, vrr, 1
windowrulev2=noanim, class:^(com.gabm.satty)$
windowrulev2=size 640 360, title:(Picture-in-Picture)
windowrulev2=pin, title:^(Picture-in-Picture)$
windowrulev2=move 1906 14, title:(Picture-in-Picture)
windowrulev2=float, title:^(Picture-in-Picture)$
windowrulev2=float, title:^(Authentication Required)$
======Config-End========
Description
Quake 2 has black flicker and artifacts when playing the remaster
How to reproduce
- Install Quake 2 on Steam
- Open game and choose remaster or version that doesn't say "(original)"
- Play for a while
- After a long while frames will stutter slightly (FPS cap 165, vsync disabled)
Crash reports, logs, images, videos
Uhhh, I will update this later
It's back, doesn't seem explicit sync related
you could try a kernel lower than 6.10
looks like desync
Downgrading to kernel 6.9.12 (nice) seems to fix things, I assume this is a kernel bug then? Or is it some change or something? I guess kernel 6.10 just buggy going off your CS2 FPS halfing bug lol. Safe to close?
Actually think there still might be issue, having weird frame stutter with explicit sync
6.10 has amdgpu issues
I have confirmed this is a thing with Kex engine specifically, it will flicker on kernel 6.10 and stutter before kernel 6.10. But also Doom 1 + Doom 2 remaster is effected now since it's a new source port
Hello there!
This issue has been closed, as we are moving from issues to discussions. More about this can be found here and in #9854.
Firstly, please make sure this issue is still relevant in latest Hyprland. If so, we ask you to open a discussion (please read the discussion guidelines first, in the pinned post)
Thank you for your understanding!