quadmesh
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use terra
we'll get away with a CRAN update but wbg to do this properly
- [x] add
maxcells, #19 - [x] support SpatRaster in mesh_plot and quadmesh #39
- [ ] refactor mesh_plot to have quadmesh() do all the work via terra (including maxcells)
- [ ] consider not aggregate() but project() if crs is in use
- [ ] fix quadmesh() for texture argument (currently needs raster, not terra)
- [ ] fix mesh_plot() for coords argument (currently needs a brick, not terra)