CAAT
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Fixing WebGL
Initialize proper context in case of webgl throughout caat. Fixes the following errors: WebGL: INVALID_VALUE: vertexAttribPointer: bad size, stride or offset WebGL: INVALID_OPERATION: uniformMatrix4fv: location is not from current program
This is work in progress and still has some issues. It is still unclear how dynamically rendered textures via a 2d canvas can be included in webgl.
Related to https://github.com/hyperandroid/CAAT/issues/101