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Sound functions like pause, set volume

Open radzikowski opened this issue 12 years ago • 1 comments

Hi

CAAT has no operations in the playback sound, you can not just set stop/pause of playing sound, or even change the volume on it. You can change volume before you play a sound.

radzikowski avatar Jan 03 '13 11:01 radzikowski

I've made Audio functions:

director.audioPlay director.audioLoop director.musicPlay

to return the assigned Audio object. You can then modify the volume on the fly through out the returned object.

stop/pause, is not intended to be done on your side. You instrument the system to start playing/looping a sound. Mainly because it reuses Audio channels. You could stop a sound though without problem.

additionally, you can set a callback for the event of a sound end playing.

you can pause the music with the Audio object returned by director.musicPlay.

Is this the expected behavior ?

Thanks.

  • ibon

2013/1/3 Piotr Radzikowski [email protected]

Hi

CAAT has no operations in the playback sound, you can not just set stop/pause of playing sound, or even change the volume on it. You can change volume before you play a sound.

— Reply to this email directly or view it on GitHubhttps://github.com/hyperandroid/CAAT/issues/111.

hyperandroid avatar Jan 13 '13 04:01 hyperandroid