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Swept Face
We have traditionally broken down swept geometry into many planar faces. We should create a SweptFace
type that represents a curve swept along a path. The current Face
will become BoundFace
or PlanarFace
eventually.
What this will take:
-
Solid.Intersects
will need to be updated to handleSweptFace
- Solid booleans will need to be updated to handle
SweptFace
See #111