ue4program
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StandaloneApplication with Engine
Wow.. Great tool.
I am trying to develop a console application which generates few meshes and saves them as .uasset files and pack them as .Pak files. I have created the StandaloneApplication with your tool and trying to modify it to achieve the functionality. I could not understand what modules to include (the build targets stuff etc.) Can you please give some clues?
Thanks in advance.