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I plan to use it in ue5 preview 2. I try to compile this plug-in in ue5c + + new project, but the incidence is wrong ~ ~ can you help me solve it

Open fistpan opened this issue 2 years ago • 1 comments

Severity Code Description Project File Line Suppression Status error C2440 "=": cannot convert from "int" to "EShaderPlatform" hotpatchertext1 D:\UE5Test\hotpatchertext1\Plugins\HotPatcher\Source\HotPatcherCore\Private\Cooker\MultiCooker\MultiCookerProxy.cpp 128 Parameter error C2660 "RecompileShadersForRemote": function does not accept 7 hotpatchertext1 D:\UE5Test\hotpatchertext1\Plugins\HotPatcher\Source\HotPatcherCore\Private\Cooker\MultiCooker\MultiCookerProxy.cpp 135 Error MSB3073 Command "D:\UE5\UE_5.0\Engine\Build\BatchFiles\Build.bat hotpatchertext1Editor Win64 Development -Project="D:\UE5Test\hotpatchertext1\hotpatchertext1.uproject" -WaitMutex -FromMsBuild" exited with code 6. hotpatchertext1 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets 45

fistpan avatar Apr 01 '22 07:04 fistpan

@hxhb is it solve? Can we use Hotpatcher for UE5 release version already?

yhyu13 avatar May 01 '22 14:05 yhyu13