hwsmm
hwsmm
I am currently writing a separate PR which this PR is based on. I just pushed things first here... It's now here: https://github.com/ppy/osu-framework/pull/6401
It will get fixed once [this](https://www.github.com/libsdl-org/SDL/issues/10516) is done.
I am a bit worried that if this is combined with https://github.com/ppy/osu-framework/pull/6507, osu!framework key events are going to get handled in the raw keyboard hook thread, right? If that's the...
What I meant is that this solution sounds a bit roundabout than fixing `SDL_PumpEvent` to me, but I am not against of it as a workaround until an actual solution...
Seems like a duplicate of https://github.com/ppy/osu-framework/pull/6166?
https://github.com/ppy/osu/issues/31948#issuecomment-2674850214