huongnv251291

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@bctpl because some file cpp in latin check class of java u must change package in file cpp too

@Override public void captureScreen(MediaUtil.ActionCapture actionCapture) { screenWidth = Utils.getScreenWidth(BaseApplication.getInstance()); screenHeight = Utils.getRealHeight(BaseApplication.getInstance()); final ImageReader mImageReader = ImageReader.newInstance(screenWidth, screenHeight, PixelFormat.RGBA_8888, 1); try { final VirtualDisplay mVirtualDisplay = sMediaProjection.createVirtualDisplay( "Capturing Display", screenWidth,...

move ` mDrawer.draw(mTexId, mTexMatrix, 0); // drawBox(); mEncoderSurface.swap(); // EGLFor models that hang up if you do not draw on the off screen for retention workaround makeCurrent(); GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); GLES20.glFlush();` into...

> Can confirm the latest version having this problem yes it has. I use sample for my project and get same issue