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Minor visual bug on profile switch

Open huntfx opened this issue 9 months ago • 0 comments

The "live" data in the GUI is just a representation of how the real data will look, and is replaced periodically by a render.

Switching profiles may take a few seconds, so during this time, the GUI will both draw the live updates and queue them up to redraw after the profile has switched. However if the profile has got a noticeably different resolution, then it's possible these "queued" commands are drawn to a slightly wrong location, as their calculations have already been done to the original profile's resolution.

Image

It's only a visual bug and doesn't affect the data being recorded, so isn't a high priority fix.

huntfx avatar Mar 13 '25 00:03 huntfx