setup-vulkan-sdk
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github action that provisions the Vulkan SDK and configures VULKAN_SDK environment variable
Hello, First of all, thanks for the action that we Vulkan Developers have been longing for :) **Problem:** After running the workflow, I am hit with the following error: Error:...
Inuse this action to setup vulkan with recommend version but linking vulkan failed https://github.com/thewh1teagle/vibe/actions/runs/10445021632/job/28920359768#step:16:22
I am trying to compile my vulkano project and the compilation of shaderc crashes with `could not read vk.xml in $VULKAN_SDK` because it cant find the path. Can this file...
I see that a hardcoded list of components is used: https://github.com/humbletim/setup-vulkan-sdk/blob/523828e49cd4afabce369c39c7ee6543a2b7a735/CMakeLists.txt#L22 Is there a reason why it’s so limited and there’s a TODO?
Users might use this action to prepare multiple jobs with the same OS but different architectures, for example, macOS' x86_64 and arm64, Linux's x86_64 and arm64 and even Windows x86_64...