chunkymonkey
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(unconfirmed) don't drop items from far away chunks before X minutes
(this is more like a note to self)
I didn't actually test this, but unless this is handled client-side we are probably destroying all items from chunks as soon as they are unsubscribed. I didn't confirm but I believe we unsubscribe right after a player moves away from that chunk.
The desired behavior is that dropped items remain spawned for at least 5 minutes, so the player is able to recover them.