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Rendering

Open abrahamezzeddine opened this issue 10 months ago • 2 comments

Hello,

I am wondering if this app is rendering all the splats, even for though that are behind other splats or not inside the camera view. (Frustrum Culling)

I want to know if it’s possible to only render what the camera see, and not render what is behind a splat. This can perhaps save GPU resources.

Could you please confirm?

Thank you.

abrahamezzeddine avatar Apr 15 '24 10:04 abrahamezzeddine