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Region Map Editor: Part 3
The user needs to be able to assign zoomed city squares to the map sections. This has not been decompiled in Emerald, yet, so I'm not including details on implementation right now.
Seems like this has been decompiled into src/data/region_map/city_map_[tilemaps/entries].h
Entries associates the MapSec to the tilemap. There is also an index if there are multiple sections (i.e. for big cities)
Tilemaps sets up the incbin path to each city tilemap (respectively in graphics/pokenav/city_maps/<city_name>_<index>.bin.lz
)