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Bugfixes and make improvements

Open schwieni opened this issue 3 years ago • 0 comments

Double delete of shaders fixed (valgrind was used).

Makefile improvements: use of implicit rules and update of Data directory instead of copy if directory is present. The implicit rules enable multiprocessor makes $ make -j $(nproc) Consecutive builds should be much faster.

schwieni avatar Jul 23 '22 15:07 schwieni