Segmentation fault while running the compiled app
HI! I am trying to use the renderer for research purpose, but I am new to opengl so we appreciate if you could give us some help for the errors we get: I am using Ubuntu20.04 laptop with nvidia 470 driver.
Engine starting up...
Available processor cores: 12
Loading Engine config file... Engine config load result: No error
Initializing Window...
Initializing OpenGL Renderer... 32766 OpenGL Version: 4.6 (Core Profile) Mesa 21.2.6 GLSL Version: 4.60 OpenGL Driver Vendor: Intel OpenGL Renderer: Mesa Intel(R) UHD Graphics (CML GT2) Building shader program Equirectangular to cubemap shader
Deleting program: Equirectangular to cubemap shader Building shader program Irradiance Shader
Deleting program: Irradiance Shader Building shader program Pre-filter Shader
Deleting program: Pre-filter Shader Building shader program BRDF Shader
Deleting program: BRDF Shader Deleting program: BRDF Shader Deleting program: Pre-filter Shader Deleting program: Irradiance Shader Deleting program: Equirectangular to cubemap shader Building shader program PBRShader
Segmentation fault (core dumped) root@:/home/Desktop/OpenGL-Renderer/build# ./MP-APS
Engine starting up...
Available processor cores: 12
Loading Engine config file... Engine config load result: No error
Initializing Window...
Initializing OpenGL Renderer... 32765 OpenGL Version: 4.6 (Core Profile) Mesa 21.2.6 GLSL Version: 4.60 OpenGL Driver Vendor: Intel OpenGL Renderer: Mesa Intel(R) UHD Graphics (CML GT2) Building shader program Equirectangular to cubemap shader
Deleting program: Equirectangular to cubemap shader Building shader program Irradiance Shader
Deleting program: Irradiance Shader Building shader program Pre-filter Shader
Deleting program: Pre-filter Shader Building shader program BRDF Shader
Deleting program: BRDF Shader Deleting program: BRDF Shader Deleting program: Pre-filter Shader Deleting program: Irradiance Shader Deleting program: Equirectangular to cubemap shader Building shader program PBRShader
Segmentation fault (core dumped)
I made a bugfix for that in PR #22