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L.A. Gridlock (Europe) missing ingame music

Open benderscruffy opened this issue 7 years ago • 6 comments

v1.3-98-g492bda6 music plays on title screen but is missing from ingame ppsspplog.zip

benderscruffy avatar Oct 14 '16 06:10 benderscruffy

PPSSPP v1.5.4-997-g3472d62ff Windows 64 bit still the same problem might be this problem 49:12:801 user_main E[ME]: HLE\sceAtrac.cpp:570 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 ppsspplog.zip

benderscruffy avatar May 25 '18 03:05 benderscruffy

from this thread http://www.emunewz.net/forum/showthread.php?tid=172597&pid=343852#pid343852 The issue is probably related to an incorrect implementation of __sceSasConcatenateATRAC3, which is very seldom used.

benderscruffy avatar Oct 02 '18 08:10 benderscruffy

Hmm, no one has played this with compatibility reporting on if it uses that function:

https://report.ppsspp.org/logs/kind/197

-[Unknown]

unknownbrackets avatar Oct 03 '18 04:10 unknownbrackets

v1.10.3-1728-gd3d5ff0d0 Same happens

Panderner avatar Feb 04 '21 12:02 Panderner

https://report.ppsspp.org/logs/game/NPEZ00448_1.03

It is indeed using that function. From some initial testing, it looks like it needs correct second buffer handling when the SceAtrac is in SAS mode.

-[Unknown]

unknownbrackets avatar Apr 05 '21 02:04 unknownbrackets

PPSSPP v1.13.1-162-gc3324c872 still a problem ppsspplog.txt

benderscruffy avatar Aug 04 '22 02:08 benderscruffy