Resistance Retribution: Gun not flashing correctly
Game or games this happens in
UCUS98668 Resistance Retribution (America)
What area of the game
After new game
What happens
when you press R to shoot instead of flashing the light just makes a static yellow color around the room, on a native psp if it flashes correctly
software rendering don't fix, opengl, vulkan or turn off turnip driver
What should happen
when you hold R the dynamic ilumination must turn on and turn of light with each bullet fired
GE frame capture
No response
Platform
Android
Mobile device model or graphics card (GPU)
GPU Adreno 710
PPSSPP version affected
1.18.1
Last working version
No response
Graphics backend (3D API)
Vulkan
Checklist
- [x] Test in the latest git build in case it's already fixed.
- [x] Search for other reports of the same issue.
- [ ] Try resetting settings or older versions and include if the issue is related.
- [x] Try changing graphics settings to determine if one causes the glitch (especially speed hacks or enhancements/replacements.)
- [ ] Include logs or screenshots of issue.
Can you show me the video or gif where muzzle flash effects does not work correctly?
https://github.com/user-attachments/assets/faa1fcd7-e4a6-4915-a4d9-78385ebe2b5d
this bug only happen with 303 assault rifle, not with any other guns
Can you show me the video or gif where muzzle flashes correctly on real hardware?
o sorry, this is a video when flashes correctly
https://youtube.com/shorts/DVFtirxnJ9Y?si=vQpvdKKL4IutbU5e
@Elite049 Have you tried to zoom in aim by pressing up d-pad?
The problem is not the flashing of the weapon itself, the problem is the light that produces that same flash on the walls, with or without zoom it happens, everything remains static without flashing, it is a minor visual bug
https://github.com/user-attachments/assets/483c69c8-0aee-4ee6-938f-f0c8c8815ddd
the wall where is the light dont change while press R button
Sorry, English is not my first language. The wall should be flickering, but it's not. I hope I explained it correctly.
A Wall Flashing behavior when firing a weapon are tied to frame rate, Here's a Comparison (Photosensitivity warning).
30 FPS:
https://github.com/user-attachments/assets/c5058e0d-4877-413b-ab4e-feafea88e559
60 FPS:
https://github.com/user-attachments/assets/79ae753e-18e9-4a50-9192-b4ea2f5ab552
I thought it was an emulator bug, it's the frame rate's fault, I don't know how to lower it to 30fps
I don't know how to lower it to 30fps
You can underclock the emulated CPU by lowering it or a 30 FPS cap cheat is available.