ppsspp
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I would like an option to output dump files in the exact order in which the textures were displayed.
What should happen
When I want to combine tiled background images and upscale them, the order of the textures output at dump time is currently messed up, so I have a really hard time sorting through 510 16x16 tiles each time.
Who would this benefit
Texture pack creators
Platform (if relevant)
Windows
Games this would be useful in
NPJH50505 Fate/EXTRA CCC ULUS10576 Fate/EXTRA
Other emulators or software with a similar feature
No response
Checklist
- [X] Check the latest git build in case it's already implemented.
- [X] Search for other requests of the same feature.
Soo how do you imagine it's being done now? PPSSPP is not a game, but an emulator, it can't dump textures in some magical way, it does so when the game tries to use it which not only is what you seem to request, it also can't happen in any other way.
I was referring to tiled 16x16 textures that are dumped in the correct order if you advance with stepframe until one frame before the desired texture is displayed in a very tedious procedure in gedebbuger and then advance with steptex one texture at a time.
The order of the files output in a normal dump is messed up and incorrect.
When steptex, the files are output in the correct order.