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I would like an option to output dump files in the exact order in which the textures were displayed.

Open kevin98761234 opened this issue 11 months ago • 3 comments

What should happen

When I want to combine tiled background images and upscale them, the order of the textures output at dump time is currently messed up, so I have a really hard time sorting through 510 16x16 tiles each time.

Who would this benefit

Texture pack creators

Platform (if relevant)

Windows

Games this would be useful in

NPJH50505 Fate/EXTRA CCC ULUS10576 Fate/EXTRA

Other emulators or software with a similar feature

No response

Checklist

kevin98761234 avatar Mar 06 '24 06:03 kevin98761234

Soo how do you imagine it's being done now? PPSSPP is not a game, but an emulator, it can't dump textures in some magical way, it does so when the game tries to use it which not only is what you seem to request, it also can't happen in any other way.

LunaMoo avatar Mar 06 '24 11:03 LunaMoo

I was referring to tiled 16x16 textures that are dumped in the correct order if you advance with stepframe until one frame before the desired texture is displayed in a very tedious procedure in gedebbuger and then advance with steptex one texture at a time. 528

kevin98761234 avatar Mar 06 '24 18:03 kevin98761234

The order of the files output in a normal dump is messed up and incorrect. 245

When steptex, the files are output in the correct order. 705

kevin98761234 avatar Mar 06 '24 21:03 kevin98761234