Davor Hrg

Results 138 comments of Davor Hrg

I was actually concerned such approach would be discouraged, and looks like I was too paranoid. Ok then. I will continue to explore and brag about what I make 😄...

I like the connectors as a concept, but have not used them in V1 ... if they are problematic right now. It can be worth it to remove them temporarily,...

After talking to myself in the comments here, I have deleted them, as I have come up with a proposal that is more in line with how jscad scripts work...

The grid size would be a separate issue. I used grid here just as a convenient tool to display performance hit. The issue reported is that canvas area is much...

@z3dev downloading resources probably should go through different method other than require. That way whatever direction goes for require/import for javascript dependencies, it does not have to break resource fetching....

Actually, there was also a request in discord for a way the script can produce some output aside from model. For example users are creating utility scripts where it is...

@z3dev I have draft branch for this that works ok, but some major things came up that are far greater killer of performance... more details in a new discussion #923...

@z3dev I need your feedback and support on ideas regarding this The buffers are needed by the worker, not by renderer, as worker needs to create buffers before postMessage. That...

postMessage to be fast does not need to have all data as native buffers if you have a geometry: `{ color:[..], transforms:[..], polygons:[..]}` - convert it to make a copy...

I will create an initial prototype and a new discussion after that with first impressions. I was hoping to bring those new parts that I need for new prototype separately,...